April 27, 2008: Prototypes, paddlesteamers, mills, Mordred and merry men
Venue: Richard’s place.
Present: Richard, Pat, Brad, Alex, Jeff, Andrew, Brian, Neil F; Paul.
Played: Brian’s Prototype, Fairy Tale, Coda, Am Fuss des Kilimandscharo, Brass, Byzantium, Robin des Bois, Mississippi Queen, Mordred, San Juan.
Richard back on deck after the school holiday season, regaling with tales of duck decapitation.
Brian’s Prototype: This is what I like to see - more game inventions getting a work-out. Thanks again for bringing this along, Brian, and good luck on the process of getting to the next step after absorbing all of the playtesters’ feedback. I empathise…!
10 mins rules and setup; 25 mins game time.
Fairy Tale: I’m pretty sure this got played twice by the same group, but I only have results for the second session.
Alex: 58. Pat: 49. Brad: 46. Jeff: 43.
Coda: No info except that this was played by Pat, Alex, Jeff and Brad while the rest of us had dinner and then moved on to Brian’s prototype.
Am Fuss des Kilimandscharo:
25 mins incl. rules. Apparently Brad won, Alex king-made, and Jeff and Pat played too.
Not all that riveting a game, I gather.
Brass: One of the two biggies for the night, with three ‘informed’ players.
I had a fascinating dilemma on the last turn, with a few options, none being rail builds. One option was to use a double card play to build a new coal mine and have this convert right away, and even yield enough money to give me a bonus end-game point, for a total of 4. Another option was to build over existing tiles of opponents, and in this case Andrew had none on the board that were of a lower level than mine. I didn’t even consider Brian’s, perhaps because of his relatively low profile throughout the game, I assumed Andrew was the one to beat.
The third option was to build a cotton mill and attempt to ship it to the external market, currently sitting two spaces above the No Demand level. If this had succeeded it would have yielded 9 points.
But the trouble with all of these options was that Andrew’s iron works held the last remaining cube on the board, and to build either coal or a cotton mill would have consumed this and yielded him 7 or 8 points.
So I chose to pass on the entire turn.
I just had to know what the external market had for me… It was a zero. That means that if I had taken the gamble with the cotton mill, Andrew would have been up 7 points and I would have been up 9, enough to have won.
10 mins setup; 50 mins Canal phase, 65 mins Rail phase (115 mins total game time).
Results (player (colour): Canal phase, Final): Brian (purple): 29, 144. Paul (green): 34, 140. Andrew (red): 23, 136.
Robin des Bois: Something from Neil’s exotic collection - looked French. English version is actually Merry Men of Sherwood.
63 mins all up. Results: Pat: 28. Jeff: 21. Neil F: 17.
Byzantium: The second biggie for the night.
130 mins incl. rules and setup.
Results: Alex (yellow): 75. Richard (green): 71. Brad (red): 45 - apparently too much Byzantine, not enough Arabs…
Mississippi Queen: This one followed Robin des Bois while Brass and Byzantium were still in progress.
Less than 60 mins game time.
Results not recorded; played by: Pat, Neil, Jeff.
San Juan: Finisher run in parallel with Mordred.
I hate Gold Mines! Alex and I got ours at about the same time close to the start of the game. They were slow to yield anything for either of us, but by game end mine had paid out exactly once, while Al’s had paid out four times.
36 mins game time.
Results: Jeff: 33. Alex: 29. Paul: 28. Brian: 23.
Mordred: Those of us left over from San Juan looked over the final minutes of this one playing out. Some upsets apparently, with Pat playing for third place on the last turn.
60 mins, incl. 5-10 mins rules.
Brad: 18. Neil: 17. Pat: 16. Richard: 11.
